By M. E. Kabay, Network World, a good summary on the use and misuse of virtual currency in online games. From issues related to financial services laws, to illegal lotteries, to privacy and security issues, there is more than enough to be concerned.
http://www.networkworld.com/newsletters/sec/2010/051710sec1.html?page=2
Virtual Items Gaining Real World Value:
http://www.mysecurecyberspace.com/articles/statistics-trends/virtual-items-gaining-real-world-value.html
Logging out... and straight back in
2 years ago
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